# 7. Objects as Arguments and Parameters¶

You can pass an object as a argument in the usual way. We’ve already seen this in some of the turtle examples where we passed the turtle to some function like `draw_rectangle`

so that the function could control and use whatever turtle instance we passed to it.

Here is a simple function called `distance`

involving our new `Point`

objects. The job of this function is to figure out the distance between two points.

The function `distance`

takes two points and returns the distance between them. Note that `distance`

is **not** a method of the Point class. You can see this by looking at the indentation pattern. It is not inside the class definition. The other way we can know that `distance`

is not a method of Point is that `self`

is not included as a formal parameter. In addition, we do not invoke `distance`

using the dot notation.